Welcome to the next part of our “Architect’s Corner” series, in which we tell you all about the buildings you will have at your disposal as a ruler of an ancient Greek Polis. Discover interesting tips and tricks, learn how to effectively plan the development of your city, and check out how many useful structures you can raise – all this to the glory of a great ruler, such as yourself! π
Warehouse
Trolleys, barrels, ladders, and boxes… the Warehouse may not be the best looking building in your glorious city, however, its role is quite different. And its beauty lies within π! How so? When citizens of your Polis set off to workshops, mines, and other labor facilities, they will produce numerous goods. These can be very basic resources like planks and tin ore, or more sophisticated products like furniture or perfumes – either way – they all need to find their way to the Warehouse.
When your workshops produce a certain amount of goods and reach their storage limits… they will simply stop working! We don’t want that to happen, do we now? Collecting produced tools, wax tablets, lamps, wine, sculptures, herbs, or other goods is always a good idea – a well-stocked Warehouse allows you to survive more difficult times (such as war, riots, natural disasters), but also makes you a promising trade partner!
Now that you know how important the Warehouse is to the economy of your city, remember to build it in a right place. If production or service buildings are within range of the Warehouse, your subjects will take care of the automatic transport of goods. Another tip is to build a thoughtful road network. All of your workshops have to be connected to the Warehouse, otherwise storage will not be possible! And hey – don’t hesitate to build a few Warehouses if your city’s production is in full swing… “plenty is no plague”, as they say π€
Clay Pit
As we all know, Ancient Greeks had a soft spot for pottery π The museums are full of beautiful pots, vases, and amphoras depicting scenes from their everyday lives, mythical heroes, and important historical events. There is a lot of evidence that clay pots can become real works of art, but they also fulfill another, more practical, yet simple function – namely, they are great containers! All right, let’s follow the path the clay mined in your Pit goes through.
As you can probably guess, working in a place such as a Clay Pit is not very comfortable and pleasant, however scorching sun, dirt, and hard physical labor are not enough to put your workers off! You will need up to five of them, as the Clay Pit is a rather big building. Before you decide to build it, make sure that you have found the right place. The Clay Pit won’t work if not placed on a clay field – be sure to look for it in the surroundings of your City! Once it is built in the right place and gets its staff allocation, raw clay can begin its second life.
The first building that cannot do without the support of a Clay Pit is, of course, the Ceramics workshop. This is where raw clay is formed and processed into ceramics – one of the most useful goods in ancient Polis βοΈ Clay pitchers and pots are essential to the operation of many essential facilities in your City – Perfumery, Winery, Olive Press, or Brewery are just to begin with! In general, ceramics will be needed wherever liquid and loose products are made. That being said, production in your city can get stuck for good if you don’t supply the workshops with the right amount of ceramics. Such a close network of cooperation means that problems in the Clay Pit can have a bearing on your entire kingdom, so… don’t spare a penny to build several Clay Pits in your area! Although they seem inconspicuous, they are very, very important!
In the following parts of the series, we will return with descriptions of many other cool structures that will ensure the safety, well-being, and development of your city. We hope that the buildings presented today will find their place among the streets of your Polis, and that they will contribute to the growth of your magnificent kingdom! π As always – thank you and stay tuned!