Hello there! The following series is a kind of journal of our adventure with game development. If you want to take part in it and find out what exactly we do to move our titles towards their premiers, check back regularly! Cheers!
GIMLE: THE BROKEN PROPHECY
It’s Friday… and you know what that means, don’t you? That’s right, it’s time for the Summary of Progress no. #! February, despite being the shortest month of the year, was definitely one of the most important periods in history of our entire studio. It was an unique moment to verify whether what we are doing really appeals to the players and meets their tastes. How did we do? How was our first Demo received? And what will happen next? Today we’re going to wrap up an extremely eventful (and packed with hard work) February. Before we get to Builders of Greece, however, let’s take a look at the windswept and gloomy world of the Vikings…
Changes are on their way!
Builders of Greece
The Playtest and Demo versions are behind us. What's next?
For almost the whole of February, you had the opportunity to enter the world of ancient Greece and rule your very own city. You have planned your next steps, made some key decisions, built houses, workshops, fishermen’s huts, planted crops, and trained units to defend your empire from hostile attacks We have to admit that we really enjoyed watching numerous let’s-play videos and screenshots showing your magnificent cities. I think we can all agree that you just nailed it!
However, there is no reason to worry, because this is not the end of your adventure with Builders of Greece. As you surely remember from our Content RoadMap, our next release – Builders of Greece: Prologue – is on the way! This means that not only will you be returning to the ancient world of Greek myths, but you will also have the opportunity to play an even more advanced and fun version of the game! You will have a chance to face the spiritual aspects of your society with the Religion system and fill your treasury to the brim by trading with neighboring empires! More info on the Prologue is coming soon, and in the meantime, let’s take a last look at the beautiful loading screen that made your time in the Demo much more pleasant.
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The core feature of the game - buildings!
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If you want to share your thoughts and opinions on the graphics novelties, be sure to visit our Discord server or
Steam Discussions. We always love to hear your feedback, so please don’t hesitate to speak up!
One of the iconic symbols of the ancient world - sculptures
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Another day, another animation
As you know, everything good comes from hard work… and works of art are no exception here. Our dear sculptor knows this for sure, as he is just working on the stone, which will soon become an amazing statue decorating your Polis The sculptor’s activities are just one of the many animations our team is currently working on – practically every day your subjects are enriched with new complex moves and activities. Considering how many different professions will appear in your empire, we can expect it to look incredibly lively and busy!
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