Hello there! The following series is a kind of journal of our adventure with game development. If you want to take part in it and find out what exactly we do to move our titles towards their premiers, check back regularly! Cheers!
GIMLE: THE BROKEN PROPHECY
It’s Friday… and you know what that means, don’t you? That’s right, it’s time for the Summary of Progress no. #
Changes are on their way!
Builders of Greece
The Playtest and Demo versions are behind us. What's next?
For almost the whole of February, you had the opportunity to enter the world of ancient Greece and rule your very own city. You have planned your next steps, made some key decisions, built houses, workshops, fishermen’s huts, planted crops, and trained units to defend your empire from hostile attacks
However, there is no reason to worry, because this is not the end of your adventure with Builders of Greece. As you surely remember from our Content RoadMap, our next release – Builders of Greece: Prologue – is on the way! This means that not only will you be returning to the ancient world of Greek myths, but you will also have the opportunity to play an even more advanced and fun version of the game!
The core feature of the game - buildings!
If you want to share your thoughts and opinions on the graphics novelties, be sure to visit our
One of the iconic symbols of the ancient world - sculptures
Another day, another animation
As you know, everything good comes from hard work… and works of art are no exception here. Our dear sculptor knows this for sure, as he is just working on the stone, which will soon become an amazing statue decorating your Polis